delightsasa.blogg.se

Math illustrations manual
Math illustrations manual








math illustrations manual
  1. Math illustrations manual pdf#
  2. Math illustrations manual update#
  3. Math illustrations manual full#
  4. Math illustrations manual software#

Inkscape currently doesn't support constraints however unfortunately: e.g. Intuition behind normal subgroups shows a more free-form block diagram I've put up myself: shows how it supports doing intersection of figures (you have to potentially copy objects to merge them):

Math illustrations manual software#

Inkscape had been previously mentioned at: Software for drawing geometry diagrams but here are some demos that felt relevant. media/videos/basic/480p15/OpeningManimExample.mp4 I'll let a sample video speak for itself: This is based on the engine that 3blue1brown uses for his amazingly looking videos, which include complex moving graphs and formulas. The layout engine is a fairly direct adaptation of the layout algorithms in Donald Knuth's TeX, so the quality is quite good (matplotlib also provides a usetex option for those who do want to call out to TeX to generate their text Note that you do not need to have TeX installed, since Matplotlib ships its own TeX expression parser, layout engine, and fonts.

Math illustrations manual full#

One advantage of Matplotlib is that it has its own LaTeX subset parser, and thus dispenses a full LaTeX installation for mathematics as mentioned at : But there is even a draft pull request for it. In that example, we can see how I was unable to place the little circles above the plot as I would have wanted, showing how 3D is not perfect. For example, here's my attempt at a Bloch sphere illustration that I made for this other answer: As a result, the 3D interface is particularly clumsy and rather incomplete.īut you can get away with sometimes if your requirements are not too strict. It must be said that Matplotlib is not perfect for 3D however, as it does not support an OpenGL backend. And when it doesn't, it is often not hard to code it yourself and submit a patch.Ĭonsider for example this simple educational graph demo I've made:Īlso note that nothing in that demo is mandatory: you could easily rip off the axes or title for example. It must be said that since it's main focus is not illustration, sometimes you have to Google a bit for the solution, but one often exists, or at least a reasonable workaround. I think the developer may have started giving the app some attention lately, but I have since moved on to GeoGebra (mentioned in other answers here) and my own graphics code.Īlthough Matplotlib's focus is on data plotting, it has become so featureful that you can generally produce good 2D illustrations with it.īeing written in Python is also a huge plus over domain specific languages like gnuplot. MacOS made changes to AppleScript compatibility a couple of years ago while Smile wasn't being actively maintained, and the app became completely unusable.

math illustrations manual

Math illustrations manual update#

Update (10 years later!) Since the question was bumped by an edit, I thought I'd take the opportunity to amend this answer.

math illustrations manual

Nevertheless, the ability to describe a drawing precisely with a script is what I need, and it's what the app delivers. I always have lots of trouble navigating the online documentation, so I know I'm not getting the full benefit of the program. A fully-labeled illustration of the Euler Circle can be created with a few lines of script. Some example files show an amazing facility for geometric drawings: named points, marked angles, primitives for things like barycenter and circumcenter, TeX-styled labels, etc.

Math illustrations manual pdf#

And not to be confused with PDF utility company "Smile on My Mac")










Math illustrations manual